TEXT ✍Results
I apologize for the delay, but I have the results from the survey that I'd put out in January.
Let me know if you have any questions as I am happy to discuss the results or take requests for a comparison that I haven't mentioned. I appreciate your participation and input.
- A. Turner
Section 000: Demographics
25.6% of users received the app in May 2017, followed by 20.5% in September 2017 while February, March, and November 2017 all tied for third at 12.8%.
Section 001: Visions/Memories



In regards to the question Do these memories have a consistent theme?, the response was an overwhelming Yes at 79.5%.
There were a number of different "themes" mentioned, but the most popular at 48.6% was Battles/Fighting. Tied for second was Work and Daily Life at 21.6%, followed by Monsters at 18.9% and Death at 16.2%.
In regards to whether or not respondent's memories matched someone else in Retrospec, 61.5% said Yes, while 33.3% said No. To those that responded Yes, 50% had known this person before Retrospec and 70% have shared at least one memory with them. To those that did not know them before, 50% met someone because of that memory.
Section 002: Physical Changes


In regards to the types of physical changes people are experiencing, the most common is Eyes (color or shape) at 45%. The second most common was Hair (color and length were reported) at 35%. In third was previous injuries or scarring at 20%.
Section 003: Abilities/Skills


Both Combat Abilities/Weapons Proficiency and Magic Affinity/Spell Casting were tied for first at 39.3%. Second was Enhanced Strength at 32.1%. Language Acquisition/Proficiency and Enhanced Sense tied for third at 17.9%.
Section 004: Conclusions
Arguably the sample size was not large enough to draw definition conclusions, so please take the analysis below with that in mind.
I was unable to find any correlation between the number of memories received or the type of memories regained. There was no correlation between the date of Retrospect acquisition and memory frequency or themes. There was also no correlation between the types of memories received and physical changes.
Unsurprisingly, here was a high overlap between those who have memories about battles/fighting and those who gained some sort of combat affinity/weapons proficiency--72.7%. Of course, battles/fighting was overall the most common theme in memories and combat abilities/weapons proficiency was also the most common skill to gain, so it would be unlikely there wouldn't be overlap.
Also unsurprisingly, most who could track the catalyst for their memories regained them immediately--85.7%.
Unfortunately, other than reporting these basic statistics, there wasn't anything remarkable in the results. If you're interested in there raw data, I can provide it with personally identifiable information removed.
25.6% of users received the app in May 2017, followed by 20.5% in September 2017 while February, March, and November 2017 all tied for third at 12.8%.
Section 001: Visions/Memories



In regards to the question Do these memories have a consistent theme?, the response was an overwhelming Yes at 79.5%.
There were a number of different "themes" mentioned, but the most popular at 48.6% was Battles/Fighting. Tied for second was Work and Daily Life at 21.6%, followed by Monsters at 18.9% and Death at 16.2%.
In regards to whether or not respondent's memories matched someone else in Retrospec, 61.5% said Yes, while 33.3% said No. To those that responded Yes, 50% had known this person before Retrospec and 70% have shared at least one memory with them. To those that did not know them before, 50% met someone because of that memory.
Section 002: Physical Changes


In regards to the types of physical changes people are experiencing, the most common is Eyes (color or shape) at 45%. The second most common was Hair (color and length were reported) at 35%. In third was previous injuries or scarring at 20%.
Section 003: Abilities/Skills


Both Combat Abilities/Weapons Proficiency and Magic Affinity/Spell Casting were tied for first at 39.3%. Second was Enhanced Strength at 32.1%. Language Acquisition/Proficiency and Enhanced Sense tied for third at 17.9%.
Section 004: Conclusions
Arguably the sample size was not large enough to draw definition conclusions, so please take the analysis below with that in mind.
I was unable to find any correlation between the number of memories received or the type of memories regained. There was no correlation between the date of Retrospect acquisition and memory frequency or themes. There was also no correlation between the types of memories received and physical changes.
Unsurprisingly, here was a high overlap between those who have memories about battles/fighting and those who gained some sort of combat affinity/weapons proficiency--72.7%. Of course, battles/fighting was overall the most common theme in memories and combat abilities/weapons proficiency was also the most common skill to gain, so it would be unlikely there wouldn't be overlap.
Also unsurprisingly, most who could track the catalyst for their memories regained them immediately--85.7%.
Unfortunately, other than reporting these basic statistics, there wasn't anything remarkable in the results. If you're interested in there raw data, I can provide it with personally identifiable information removed.
Let me know if you have any questions as I am happy to discuss the results or take requests for a comparison that I haven't mentioned. I appreciate your participation and input.
- A. Turner

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