elizabeth (
elevelvetor) wrote in
retrospec2017-11-05 10:18 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
03 | what will you do?
good morning, Retrospec.
today, i'm hosting a choose-your-own-adventure... adventure!
if you would like to play, simply read the rest of my post and reply with your action; i shall supplement all details.
if you don't wish to, then simply keep scrolling.
thank you.
now, without further ado...
===============================================================================================================================
Night has fallen on the sleepy seaside town of Willin' Wisp. The full moon casts her ethereal light on the cobblestone pavement and rough, shanty houses of the area you're in. Once famed for being a rich fishing town, Willin' Wisp has largely fallen into disrepair in the last fifteen years. Those that could fix it do not, enjoying their time eating rare, tropical fish imported from the capital of Helena instead. The town is staying afloat, but only just by the skin of its teeth, thanks to its oil business.
You are standing outside of the town's most famous tavern, though "most famous" makes it sound a little more glorious than simply "the only tavern in town." Inside the tavern, people shout and cheer and are generally incredibly loud, contrasting with the dead quiet that litters the streets.
There are exits to the south, east, and west of you. To the south is the tavern. To the east is one half of Mulberry Lane, which leads to the cemetery, the church, and the docks, where the oil businesses run their businesses. To the west is the rest of Mulberry Lane, which leads to the market, an area that is genuinely booming during the day.
What will you do?
today, i'm hosting a choose-your-own-adventure... adventure!
if you would like to play, simply read the rest of my post and reply with your action; i shall supplement all details.
if you don't wish to, then simply keep scrolling.
thank you.
now, without further ado...
===============================================================================================================================
Night has fallen on the sleepy seaside town of Willin' Wisp. The full moon casts her ethereal light on the cobblestone pavement and rough, shanty houses of the area you're in. Once famed for being a rich fishing town, Willin' Wisp has largely fallen into disrepair in the last fifteen years. Those that could fix it do not, enjoying their time eating rare, tropical fish imported from the capital of Helena instead. The town is staying afloat, but only just by the skin of its teeth, thanks to its oil business.
You are standing outside of the town's most famous tavern, though "most famous" makes it sound a little more glorious than simply "the only tavern in town." Inside the tavern, people shout and cheer and are generally incredibly loud, contrasting with the dead quiet that litters the streets.
There are exits to the south, east, and west of you. To the south is the tavern. To the east is one half of Mulberry Lane, which leads to the cemetery, the church, and the docks, where the oil businesses run their businesses. To the west is the rest of Mulberry Lane, which leads to the market, an area that is genuinely booming during the day.
What will you do?
no subject
That is to say, it floats. Perhaps it's due to the electromagnetic waves given off by its innumerable lights, or perhaps it's due to the Mother's magical influence. No one can decide, and you recall this is a hotly debated topic. The closer you get to the church, the warmer the winter night becomes.
In front of the lighted church is a box with a sign beside it. To the left of the church is the cemetery, and to the right is the gentle slope of a hill. You recall that just past the hill is the docks.
What will you do?
no subject
[Okay, so Isaac doesn't seen to care that's not an option and he's ignoring the box part.]
no subject
You step into the church and are immediately blinded.
no subject
[RIP indeed.]
no subject
There is some noise to your left that sounds like bleating as well, but it's very faint.
no subject
no subject
You follow the bleating around the side of the church and find a glowing goat with long, spiraling horns grazing on the desiccated corpse of an owl. The goat looks up at you with pitch black eyes and bleats twice, then returns to tearing into the dried flesh.
...That's not very normal, but then again, Willin' Wisp is hardly a normal town.
no subject
Where am I allowed to go if that's the case?
no subject
There are also a number of other shops, areas, and so on and so forth not detailed at the moment because no one has been to places that lead to those, and if you would like a more thorough explanation of such, you will have to find a map... which you recall the tourist's center would have. That would be by the docks -- Willin' Wisp's failsafe for keeping visitors longer than five or ten minutes.
What now?
no subject
no subject
no subject
Well, the pawn shop it is, then. Can't say I'm not actually curious now.